How to save a fireball
Posted 122 Months Ago
Arcton
Date: Mar 2013
Posts: 138
This works when Posts: 138
1 - You have the fireball spell
2 - You have a decent amount of rush (Which gives you an extra turn after the 5th turn of that particular wave)
3 - 3 monsters in that wave
Ok, so for me when i have 3 hendos i'll fireball to first kill, because if i end up missing, getting dodged or blocked i lose health&time. So, if you use fireball for the first kill and then kill normally without missing getting blocked or dodge you'll have to use another turn at the next wave before being able to use fireball. So if the next wave has 3 hendos you will not be able to kill the first one with fireball. That is annoying if you miss get blocked or dodged. No worries i'm here to help (:
To ensure a secured fireball for the next wave,
1st wave : 1st kill with fireball 2nd with weapon, now for the last hendo, sleep/block but if you have a decent rush higher than the hendos,(Like me) you get a free 5th turn now attack the last hendo with weapon
2nd wave : Now you can use fireball and if u have 3 hendos it'll be really useful =]